![]() The monsters and cities are rendered nicely. ![]() Godzilla: Save The Earth is a fun party game and nothing more. Monsters include Godzilla 2000 and 90s, King Ghidorah, Gigan, Mothra, SpaceGodzilla, Biollante and many more. Godzilla will face off against more than 18 classic Toho movie monsters, each carefully designed to recreate the authentic film look and feel. Player will be able to go head-to-head, three- or four-player free-for-all, or team up for two-on-two combat. Features a variety of online multiplayer options for up to four players where gamers can smash, bash and trash opposing monsters and cities in gargantuan online melees. ![]() The epic battle for Earth will range across the globe in more than a dozen massive, destructible city environments, including San Francisco, Los Angeles, Tokyo, Osaka and New York. Throughout the game's missions, Vorticia sends waves of monsters, UFOs, mind-controlled military and earth-threatening devices at Godzilla, who must fight to defeat the enemies and find the hidden G-Cells before the UFOs can steal them. As Godzilla, the player awakens and fights to stop the UFOs from stealing G-Cells, and to free his fellow monsters from captivity. The Vortaak learn of the Godzilla Matter and strike Monster Island in an attempt to steal G-Cells and seize control of Earth's monsters. Scientists have refined the code to grow super-enriched "Godzilla-Matter" - a virtually indestructible substance with the exact physical properties as Godzilla's radioactive back spikes. Scientists have refined the code to grow super-enriched "Godzilla-Matter" - a virtually indestructible substance with the exact physical properties as In the single-player game, G-Force scientists have cracked Godzilla's genetic code from samples obtained during the Vortaak invasion. Summary: In the single-player game, G-Force scientists have cracked Godzilla's genetic code from samples obtained during the Vortaak invasion.The appeal of Save the Earth is the same as before: up to four classic monsters from the Godzilla movies get on screen to duke it out. There's lots of breathing of fire, punches, tail whips, and even monsters tossing each other into skyscrapers. To up the ante there are now a total of 18 monsters to fight with, an increase from the original 11. The title is also a complete lie since much of the game is about destruction of buildings by bashing them or even throwing them around. The fighting in the game is deceptively simple at first and deceptively deep as it progresses even further. It's entirely possible to jump into the four-player mode and duke it out with some friends and have a great time doing it, pulling off some cartoonish moves like spinning Godzilla on a spike, and not worry at all what the buttons really do. After that there is a bit of strategy to learn and some tactics, but to be honest it's not really that much. It's a party game with a little bit of depth, but nothing to really dig into with a buddy over several sessions. One of the biggest assets and problems with the game is that it mirrors pretty closely the action of the movies. If anything, this is a B-game for the B-movies with the slow controls for the characters and the slow movements in the animations themselves. The overall effect doesn't seem to be that much more evolved that the movies with the overheated men in the stuffy rubber suits. This lack of polish is seen in many other parts of the game in several different areas. The buildings almost all share the same way of falling down. The building shakes a bit and slowly slides to the ground as a little pile of rubble grows to meet it. There are a few skyscrapers that have some damage (i.e. Godzilla save the earth ps2 review movie#Ĭhunks can get taken out), but the feeling of the game is like seeing a movie being filmed on a set that's filled with cardboard boxes painted up as office towers. This clumsiness has other effects in the battle system with moves that are forcibly linked together that show off many seams in the design. A personal favorite is the grabbing move when one monster picks up another. The monster being grabbed suddenly goes completely stiff and straight and then slides towards the grabber as if by tractor beam. When the monster is held up he'll still be stuck in one pose unless the player tries to fight to wiggle free. There are many other areas of clumsiness in the game that are laughable when up close to the camera in the one-on-one battles, but these fade away in importance in the four-player battle which is the clear focus of the game. Godzilla save the earth ps2 review movie#.
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